Gaming on Avalanche: The case of Castle Crush
Introduction
Neowiz, a prominent Korean game publisher, has joined Avalanche Arcad3, expanding its initial cohort of gaming entities pushing into Web3. Neowiz's Web3 arm, Intella X, will be exploring Web3 gaming possibilities on Avalanche (IceBreaker #44).
Neowiz has a 25-year track record of successful releases, such as Cats & Soup, and is behind the highly anticipated Lies of P, a soulslike game inspired by Pinocchio and expected to be a top seller of 2023.
What attracts big gaming companies to choose Avalanche as their entry point into Web3? What are the opportunities and constraints for gaming projects on Avalanche?
This dashboard attempts to shed light on the latter question by providing an overview of gaming projects on Avalanche and a detailed analysis of users of one example gaming project on Avalanche, Castle Crush.

Method and Data
This dashboard begins by offering an overview of Gaming Projects on the Avalanche blockchain.
Subsequently, we delve into the specifics of the Castle Crush game, using it as an illustrative example of a gaming project that launched on the Avalanche network over a year ago.
Our primary focus lies on understanding user acquisition and retention patterns within this context.
The data utilized for this analysis is sourced from the Avalanche.core schema within the Flipside datasets.
More about the Author
Twitter: @SocioCrypto | Discord: SocioCrypto | Flipside Profile: https://flipsidecrypto.xyz/SocioCrypto
- Avalanche Highlevel Dashboard link